Wat tot nu toe opvalt:
- Speelt lekker weg
- Vechtsysteem is erg wennen maar zeker een verbetering
- Nog niet echt de typische AC stealth gameplay, kost me nu iig nog veel moeite
- Verhaal is erg zwak
- Main character voelt aan als een natte drol, een beetje Kratos light zeg maar
verder wel zeer benieuwd wat er nog allemaal gaat komen
Quote:
Heeft iemand ook last van blauwe gloed over het beeld heen wat lijkt op blauwe mist. En weet iemand waar dat aan ligt?
Gepost door: Whitje op 01-11-2017 19:53
Gepost door: Whitje op 01-11-2017 19:53
nee geen last van anders maak even een foto of filpje dan kunnen we het zien
hier plaatsen.
Heb je het alleen bij deze game of bij alles?
"Video games are bad for you? That's what they said about Rock n' Roll."Shigeru Miyamoto Parasola w dupie nie otworzysz. Youtube - pink aipom
Dat lijkt inderdaad wel op iets wat niet helemaal de bedoeling is...
Quote:
(Image)
Gepost door: Whitje op 01-11-2017 20:23
Gepost door: Whitje op 01-11-2017 20:23
lijkt me niet dat dat zo hoort heb je bij meer games rare kleuren?
En knack gespeeld ook geen afwijkende kleuren
Quote:
Heb ook een keer een audio bug soort van ruis bij ff type 0 gehad lag aan de game disk. Heb ik een nieuwe gekregen en weg was het.
Gepost door: Whitje op 01-11-2017 20:42
Gepost door: Whitje op 01-11-2017 20:42
anders even wachten op de patch die 6 nov uitkomt misschien dat opgelost
Release notes:
Quest
Improved various cinematic transitions
Improved level of detail during several cinematic sequences
Fixed issue with the interaction with NPC's the Cat and Mouse quest
Fixed out bound issues in Present Day
Gameplay
Added parry ability to Aya playable character
Improved playable character, NPC's, and animal navigation
Balanced damages when executing an Overpower Chain Throw
Prevented sandstorm from appearing over water
Prevented performing Overpower ability on allies
Prevented playable character from changing stance during dialogue scenes
Fixed various issues with the playable character being stick in overheat stance, in haystack, or in the world geometry under certain circumstances
Fixed issue preventing players from picking up arrows in certain circumstances
Fixed issue preventing players from interacting with loot bags dropped inside cages
Fixed issue where screen would briefly turn black when entering plause menu in Stone Circle activity
Fixed issue where the thrown weapon could sometimes not hit the intended enemy when using the Overpower Chain Throw ability
Fixed issue with Critical attack ability where playable character could sometimes not reach his target
Fixed issue with caged lions attacks not dealing any damage
Fixed issue with Ledge assassination on sleeping enemies
Fixed issue with Sickle swords, heavy blunt & scepter classes not able transition from Charged heavy attack to Charged light attack
Fixed visual effect on Sickle sword's charged light attack
Fixed issue where arrows could sometimes not hit a moving enemy when locked on him
Fixed some inconsistencies when using the Parry ability with Sickle swords
Fixed weapon rotation when releasing a Charged heavy attack
Fixed camera movement when being on a to an enemy
Fixed issue where the playable character could lose health when parrying
Fixed issue with Captains throwing knives not dealing damage
User interface
Added back button icon to locked menu pages
Added category filters in the gear page of the store
Added a completed activity panel to some activity location
Added indication of the currently equipped gear in the shop upgrade menu
Added a hold gauge to Follow Road input representation
Improved Photo mode grid to follow Rule of Thirds principle
Improved the loot icon when purchasing a Heka Chest
Reduced text size in Arena wave display to prevent display issues in some languages
Disabled photo mode when in Stone Circles
Disabled critical messages when in Photo mode
Fixed some critical messages from appearing even if HUD is set to minimal
Fixed health bar display when aiming at Ptolemaic Champions
Fixed mission Quest icon in Daily Quest
Fixed issue preventing research folders from opening in Present Day menu
Fixed material icons display when deploying Senu
Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts
Fixed various visual and functionality, menu issues
Graphics & Audio
Added HDR TV Support
System
Improved stability and performance
Quote:
welke hdr settings gebruik en jullie
Gepost door: DRAGONBLADEX op 02-11-2017 12:56
Gepost door: DRAGONBLADEX op 02-11-2017 12:56
De AAN setting
PS4: misterdoa / Xbox One X: MisterDOA / Switch SW-0729-6111-8417